

"We wanted to evolve the series," Markay said of Natsume's approach to the 2014 3DS title. The first game in that series, Harvest Moon: The Lost Valley, received criticism from players more familiar with Marvelous' gameplay and aesthetic. Natsume now uses the name for its own internally developed series. Though the company retains the rights to the title, Marvelous has partnered with XSeed games to localize the franchise's games instead. To recap: Natsume localized the Bokujo Monogatari games as Harvest Moon until 2014. But for devotees of the 20-year-old franchise, when longtime publisher Natsume split from original developer Marvelous Interactive to create their own games under the Harvest Moon moniker, it was a major turning point.

I don't look at it like, ‘We lost Bokujo.'"Įxplaining how Harvest Moon and Story of Seasons differ can be confusing, especially to someone who has never played the farming games.

We've been involved in it for so long, I look at it as Harvest Moon. " has changed ever since I have been working with the series," Markay, Natsume's vice president of operations and a 19-year veteran of the company, said when we met during E3 2016. But where Hashimoto is concerned with consumers potentially mistaking the Story of Seasons series for the newer, Western-produced Harvest Moon games, Markay sees Natsume's take as yet another evolution for the series. Graham Markay of Natsume hasn't played 2015's Story of Seasons either, he told us - although Taka Maekawa, producer of this year's Harvest Moon: Skytree Village on 3DS, enjoys it. "You still love them but, at the same time, if you do play, maybe some people will see the same features."

"It's kind of the feeling that you have for an ex-girlfriend," Yoshifumi Hashimoto told Polygon during E3 2016. To the producer of the upcoming Story of Seasons: Trio of Towns (the latest Bokujo Monogatari, formerly known out West as Harvest Moon), playing Natsume's Harvest Moon games would be like hanging out with an ex: It's better not to.
